Chapter 4 Multimedia

Humans have many senses which go into shaping the experience of the world around us and storytellers have long recognised the power and perhaps more importantly the limitations of these senses. Games being a branch of the narrative story device use sound and either because of the limitations of a device or for the purposes of narrative a game might choose to use a video as well both of which warrant the attention of hackers. Generally speaking the three main things to do here are

  1. Ripping things - games often contain audio/video tracks people want to listen to outside of the game
  2. Simple in game tweaks - usually quite possible without extensive editing
  3. Full replacement - either for the purposes of total conversion, restoration or simply for customisation

Speaking of ripping things simple filesystem changes are often very powerful here.